Digicult produces a newsletter service currently reaching a vertical and selected community, which has got more than 10.000 registered users (institutions, museums, galleries, media centers, festivals, artists and designers studios).
The service has a triple purpose: to disseminate the Digicult editorial and curatorial activities among our subscribers and community (including the opportunity to visibility for partners), to specifically promote partners cultural activities through dedicated newsletters, to provide information about exhibitions and events, festival and shows, workshop and meetings about the world of art, design and digital culture. An ideal tool to promote events, shows, evenings, exhibitions, workshops, meetings.
Digicult addresses a specific target audience, sensitive and careful to changes and innovations in the artistic, technological and of manners field. Art critics, curators, art academies, universities and professional schools, cultural institutions, artists, videomakers, musicians, performers, creatives, designers, cultural operators, constitute Digicult readership and are all listed in our databases.
To promote an event through Digicult newsletter, write to: firstname.lastname@example.org
Are those interested in the development of new technologies and their impact on arts and society. People with a medium high cultural level, who understood the expressive potential provided by new technologies, due to their attendance to events, demontrations, evenings, seminars, workshops. Since they are used to travelling and getting informed and since they are great Internet and social networks users, through the integration of different medias at their disposal they know the technologies and appreciate the research and the esthetic and expressive work which lays behind them.
Art critics, curators, musicians, designers, communicators, style leaders, graphic designers, movie and television producers, directors, videomakers, advertisers, graphic artists, computer experts, graphic studios, web agencies, sound design studios, professionals, communicators, advertisers, journalists in the field and everyone who daily uses, deals with and reinvents sound, images, bits, communication synergies and the relationship between all of them, the human environment and new technologies.
Art academies, universities of humanities faculties and scientific faculties aswell, graphic design, video and design tertiary colleges, music composition and sound design carried out through computers technical schools, those who teach or learn disciplines such as architecture, graphic design, music through the application of new software and hardware, but also sociology, philosophy, communication science, can be very much incited by the work of who is investigating since a very long time a perceptive complex and culturally composit expressive field.
They constitute the cultural and artistic reference source, the one which digital art constantly competes with and measures against, though during the last few years it had the strength to evolve as an autonomous and innovative art form. The point of contact between digital art, and therefore DigiCULT, and cultural centres and institutions can be found in the contemporary art world, but also in the universe of communication through images, of graphic design, of contemporary and electronic music, of advertising, of street art, of activist art, of multimedia communication, of photography, of video art, of experimental theatre, of free software and open source culture, of peer to peer and of net art.