Interaction

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Choy Ka Fai: body, memory, speculations

Choy Ka Fai is a Singapore artist, famous for its performances and installations in which the movements of the dancer are stimulated and recorded using technological means, and exchanged with those of the other performers. Therefore, the body becomes a base on which to experiment and make visible the digital and its most hidden sphere
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Robertina Šebjanič: reversing the Anthropocene

Robertina Šebjanič is an artist working between art, technology and science. Her research is oriented towards the Living systems, noise/sound art, installations and interactive ambiental responsive environments, and this year her work Aurelia 1+Hz/proto viva sonification received the Honorary Mention for Interactive Art at Prix Ars Electronica.
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New Gameplay

Who thinks that video games are only a consumer product for the masses, should change his idea. The exhibition New Gameplay at the Nam June Paik Art Center, on show until February, faces a new way of understanding the game art. Present experimental, independent and interactive games that stimulate not only the imagination, but also the thought.
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Easy is Not a Concept. Reclaims the body as technology

At the Eyebeam studio in New York is present the solo exhibition by Nancy Nowacek. Through sculptures, digital and performative artworks the artist addresses the theme of the body, expanding beyond the grammar of functional movement to challenge and reshape the contemporary body schema, thereby returning the body to be an instrument
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Codex Anima Mundi. fuse* and the wonderful algorithm

In the countryside surrounding the town of Modena, immersed in peace and silence, a big luminous country farmhouse is home to one of the most up and coming protagonist on the Italian digital art scene: fuse*, a studio for digital art and design founded in 2007 by Mattia Carretti and Luca Camellini.
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The Games Europe Plays. Body-Tech

The exhibition The Games Europe Plays-BODY-TECH presents the works of interactive artists and game makers from the UK and continental Europe, trying to imagine how we will inhabit and take care of our virtual and physical bodies in the future. Taking also a playful look at how digital technologies contami-nate our daily life.
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Human Factor: Endless Prototyping

Human Factor - Endless Prototyping is the fifth exhibition by Ars Electronica Linz presented at the DRIVE Volkswagen Group Forum in Berlin. On show artworks that focus on the major challenges related to the digital age and, by building artificial alternatives, reflect about the human presence in an increasingly engineered environment
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Design Digital Relations. New design scenarios of digital interaction

The digital revolution, already been running for years, is radically changing the rules of communication and this change carries with it a deep alteration of the relations that govern the social fabric. The advent of new media, in particular, is causing several changes in the management of collective life and in relations between people
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Jon Rafman: I have ten thousand compound eyes and each is named suffering

Jon Rafman is on show until August at the Stedelijk Museum. The Canadian artist that makes the digital and the online gaming the heart of his creative philosophy. Combining real and virtual scenarios where the viewer can get lost in a world of avatars, online subcultures, and fetish communities in the far-flung corners of the web
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Resonate Festival 2016. A combination between Art and Technology

A Resonate welcome speech is always a short and sweet moment. Festival organiser Eduard Prats Molner (aka Edu) took to the stage to declare the festival open and walked off. The essence of Resonate was as a leveller and was a place for sharing and debating ideas both during sessions and otherwise.
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Maurice Benayoun. Just Dig/It!

The exhibition Just Dig/It! presents the large-scale installation Inside the Tunnel under the Atlantic created by Maurice Benayoun. The virtual project that linking the Pompidou Center in Paris and the Museum of Contemporary Art in Montreal, trying to connect the people and let them explore the space in a different and virtual way.
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Reset Modernity!

At the ZKM (Center for Art and Media) in Karlsruhe is present, from April, the collective exhibition Reset Modernity! That drives the visitors to experience the resetting modernity for redirect the confused signals suggested from our age, by taking alternative routes in which our choices become primary.
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Liam Gillick: Campaign

For the first time in Portugal we will be exposed Liam Gillick with his latest project Campaign. A spatial choreography where inside are connected the concepts of time, duration and social vision. New sculptures that interrogate and play with the viewer, to create alternative physical spaces designed to stimulate the thought.
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Carsten Höller: Doubt

On April 7 inside the Hangar Bicocca's space opens the exhibition Doubt signed by the German artist Carsten Höller. A perceptual and sensory journey in which the viewer is led to inhabit the artworks and decide which path to follow, generating in him different states of mood useful to read the reality.
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Cubetto, playset that helps children learn programming

Launched via a worldwide Kickstarter campaign, Cubetto is the Montessori approved programming toy specifically designed for pre­literate children, ages three and older, that teaches the basics of computer programming and STEM (science, technology, engineering, and mathematics) skills without the use of a screen
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Projects 102: Neïl Beloufa

From March 12 to June 12 at the MoMA in New York is exposed the first solo exhibition of Neil Beloufa. French-Algerian artist who in his installations combines moving images and sculptural forms to create immersive viewing spaces, in which the spectator is always the protagonist and where the tangible reality and virtual are mix together.