The Phoenix Institute of Contemporary Art (phICA), Ted Decker, and Modified Arts collaborate on phICA’s inaugural exhibition to present Source Code, an exhibition reintroducing Jon Haddock’s Isometric...
In Space Invaders: Art in the Computer Game Environment the Netherlands Media Art Institute brings art and games culture together. In an artistic, playful yet serious manner, Space Invaders reveals the...
Fabio Paris Art Gallery is proud to present Second Hand Illumination, the gallery’s second solo exhibition of Antonio Cavadini / Tonylight. The exhibition brings together the two currents of the artist’s...
The Netherlands Media Art Institute proudly presents the first solo exhibition in The Netherlands by the 31-year-old 'darling of new media art', Cory Arcangel (US). The digital artist, performer, musician...
Video games extend beyond the gaming console into nearly every aspect of contemporary life. They are fun. They drive innovation, consumer engagement and employee productivity. Is our culture turning everything...
Several University of California faculty who see and make art through the prism of play in computer gaming are represented in a new-media art exhibition at the University of California, San Diego. The...
The Games Art networking event will bring together artists, gamers, hackers, theorists, curators, activists, thinkers and doers all of kind. People who work and play with games, video games and playful...
A panel discussion and virtual performance event to explore ways the digital medium has reconfigured the moving image and thereby redefined concepts of cinema.
Dal 6 al 10 dicembre prossimi si svolgerà la quarta edizione del Pescara Electronic Artists Meeting, una delle più importanti manifestazioni italiane dedicate all’arte elettronico/digitale...
Authors and specialists will debate on the meaning and the orientation of computer games created by artists, their objectives and the social and educational power of these types of proposals.
The momentum of the dot-com era infused media art with a heady energy, artists, many switching from analog to digital equipment, tried their hands at a range of newly invented art forms. They built interactive installations, electronic publishing networks, and art for the Internet. Technology evolved so fast that in some cases an art form may have disappeared while an artist's work was still in the making.
By the year 2000, this quasi-revolutionary aura had dissipated and media art had settled into the mainstream. Automatic Update features several installations from this later period. They are mature works that ease the somber mood of the times with entertaining presentations. Nevertheless, their humor does not soften their biting commentary on our social milieu. What at one time was Pop art has now become pop life.
The exhibition is organized by Barbara London, Associate Curator, Department of Media.