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A Prehistory of the Cloud by Tung-Hui Hu. MIT Press, 2016

Tung-Hui Hu is a former network engineer and current professor at University of Michigan. In his book A Prehistory of the Cloud, published by MIT Press in September 2015 he examines the gap between the real and the virtual in our idea of the cloud. A system of networks that enables multiple users to share the same pool of computer power
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Virtual Choreography. First gestures virtual world map by Rosana Antolí

Next month at the Arebyte Gallery in London, will be presented Virtual Choreography by Rosana Antolí, an interactive online platform working as an open database of movements editable by the public. The idea is to investigate the connections between dance, territory and society, inviting the audience to expand their physical and mental perception.
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Choy Ka Fai: body, memory, speculations

Choy Ka Fai is a Singapore artist, famous for its performances and installations in which the movements of the dancer are stimulated and recorded using technological means, and exchanged with those of the other performers. Therefore, the body becomes a base on which to experiment and make visible the digital and its most hidden sphere
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Ahata Anahata: Manifest Unmanifest IX di Jung Hee Choi

The multimedia installation Ahata Anahata, Manifest Unmanifest IX by Jung Hee Choi is on show at the MELA Foundation in New York. The artist famous for its environmental compositions made of drawings, lights and sounds, in this artwork invite the viewers to immerse themselves in an atmosphere that bypasses the reality, almost touching other worlds
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Alternative Art School Fair (AASF)

Is it possible an alternative school of art? A school that allows greater freedom of expression and able to evolve with the times? These will be some of the topics discussed at the "Alternative Art School" fair organized by Pioneer Works (New York), where the alternative schools will open to the public and will examine their role.
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Copenhagen Contemporary

The new art institution Copenhagen Contemporary inaugurated in August with an exhibition dedicated to Bruce Nauman, and artists such as Yoko Ono and Carsten Nicolai, wants to create a network between cities, museums and public; presenting to the viewer an immersive and inspiring artworks by internationally acclaimed artists
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Robertina Šebjanič: reversing the Anthropocene

Robertina Šebjanič is an artist working between art, technology and science. Her research is oriented towards the Living systems, noise/sound art, installations and interactive ambiental responsive environments, and this year her work Aurelia 1+Hz/proto viva sonification received the Honorary Mention for Interactive Art at Prix Ars Electronica.
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Lawrence Abu Hamdan: the political implications of sound and silence

Lawrence Abu Hamdan is an artist, researcher, and private ear born in 1985 in Anman , Jordan and currently based in Beirut. In a few years he has achieved an expanded public due to his artistic and scientific research. He analyzes on the one hand surveillance technologies and forensic listening practices ( within legal hearings ) and on the other hand he focuses on language and phonetic comparisons of legal or political issues
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Invisibility and surprise. Eva and Franco Mattes at Carroll / Fletcher

"Abuse Standards Violations" is the exhibition by Eva and Franco Mattes at Carroll & Fletcher gallery in London, that invites us to reflect on what it means to participate in a critical reflection, before you even ask us to participate in the action that flows from it. We joined in the meeting which took place with the same artists at the The Institute of Contemporary Art (ICA) on 19th July 2016
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MIT List Visual Arts Center: Ethan Hayes-Chute

The art of Ethan Hayes-Chute explores ideas of self-sufficiency and self-preservation, making reference to outsider architecture, alternative modes of living, ecology, and waste. His new installation for the List Center is a combination of obsolete technology tools with everyday objects, all recreated according to a DIY and distant approach
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New Gameplay

Who thinks that video games are only a consumer product for the masses, should change his idea. The exhibition New Gameplay at the Nam June Paik Art Center, on show until February, faces a new way of understanding the game art. Present experimental, independent and interactive games that stimulate not only the imagination, but also the thought.
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Theaster Gates: How to Build a House Museum

Until October at the Art Gallery of Ontario in Toronto, will be on show Theaster Gates with How to Build a House Museum. An exhibition that traces the memory and the conquests of black people through sounds, dances, videos, paintings and clubbing atmosphere organized in six symbolic house-museums, that lead the viewer into another reality
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Biennale of Moving Images 2016

The Centre d’Art Contemporain Genève announces participating artists and the new project Generations for the Biennale de l’Image en Mouvement (Biennale of Moving Images) 2016. The Biennale opens to the public from the 09 November 2016, until the 29 January 2017.
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Yuri Pattison: user, space

At the Chisenhale Gallery in London it on show User, space by Yuri Pattison. Taking inspiration from modernist architecture and science fiction Pattison creates installations that examine the pervasive nature of new technologies, which increasingly influence both how, and where, we live and work, presenting a future that is already imagined.
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Easy is Not a Concept. Reclaims the body as technology

At the Eyebeam studio in New York is present the solo exhibition by Nancy Nowacek. Through sculptures, digital and performative artworks the artist addresses the theme of the body, expanding beyond the grammar of functional movement to challenge and reshape the contemporary body schema, thereby returning the body to be an instrument
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Codex Anima Mundi. fuse* and the wonderful algorithm

In the countryside surrounding the town of Modena, immersed in peace and silence, a big luminous country farmhouse is home to one of the most up and coming protagonist on the Italian digital art scene: fuse*, a studio for digital art and design founded in 2007 by Mattia Carretti and Luca Camellini.