Design

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OFFF Festival

From April 6 to 8, OFFF festival lands at the Barcelona Design Museum after having traveled through different cities in Belgium, Mexico, the United States, Russ... READ MORE...
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The medium is the medium. Interview with Metahaven

Metahaven is a research-focused design studio founded by Amsterdam-based Vinca Kruk and Daniel van der Velden. Some the most notorious examples of this mission is their collaboration with WikiLeaks, for which they made scarves and T-shirts to modify their visual presence, the re-branding of the self-proclaimed Principality of Sealand.
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IAMCR Urban Communication Research Grant | Deadline: 17/04/2017

Applications are now being received for the 2017 IAMCR Urban Communication Research Grant. The grant is worth €1,500 and supports communication and media research that advances understanding of the growing complexity of the urban environment. It gives priority to projects that feature innovative, inter-disciplinary, and creative approaches.
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Build Your World: Minecraft and Open Source Architecture

To design one’s world, whether in the physical or digital domain, is to to increase one’s sense of agency. For Minecraft, this is an opportunity for architects to address the crises in urban housing. A similar open-source, DIY, and collaborative ethos plays out in architecture projects fabrication systems for non-architects to design and build their own homes, by Teddy Cruz, Alejandro Aravena, and the WikiHouse Project.
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To conceal and to reveal: an interview with Ruben Pater

Ruben Pater is a designer and researcher. He finished the master programme of the Sandberg institute in 2012, and as Untold Stories he works on self-initiated and collaborative projects between journalism and graphic design. His work has received several international awards and is featured in exhibitions around the world.
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Techno-animism, visual poetry and irony

Artist, researcher at the Ars Electronica and co-founder of h.o project, Hideaki Ogawa focuses his work on the applied creativity, which seeks innovative applications through combinations of art and technology responding to social needs. Creating interaction with the roots of the Japanese culture with the advent of new media
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Bio Art & Design Award 2016 winners: Liquid and Life in Motion

A dance of humans and viruses to the tune of evolution, a compass needle made of iron extracted from placentas and 3D printed materials inspired by the development of human organs. In May this year, these three proposals were proclaimed the winners of the Bio Art & Design Award 2016, a competition for young artists and designers.
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Computational fashion and 4D print. The glamorous side of fabbing and synthetic biology

Dissemination of tools for rapid prototyping through 3D printing and evolution of software for digital modeling to parametric methods excited great interest inside the world of fashion. Designers created many experiments at different levels of scale: from fabrics with three-dimensional textures to dresses and accessories modeled directly in three dimensions around the body of the wearer.
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Marco Barotti: listening to the different expression of sound

Marco Barotti is a contemporary artist and performer. Thanks to his collaborations with Plastique Fantastique and Asphalt Piloten, he joined the international art scene. His artworks are hybrid creation that involve architecture, design, sound and technology that interact with the space and the viewer, creating a total experience for the senses
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Data Aesthetics – The Interactive Art 

Today, data and information flow and fill every space, both physical and virtual. How do we handle this? How can we visualise the big data and make it more concrete process? The exhibition Date Aesthetics -The Interactive Arts will seek to answer these questions through the intervention of artists and activists careful about this kind of issue
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Art, activism and making with Caroline Woolard

Caroline Woolard, co-founding and co-directing resource sharing networks OurGoods and TradeSchool, makes art and infrastructures for the solidarity economy. She's a cultural producer whose interdisciplinary work facilitates the intersection of art, urbanism and political economy, also tries to promote collaboration between artists and people
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Codex Anima Mundi. fuse* and the wonderful algorithm

In the countryside surrounding the town of Modena, immersed in peace and silence, a big luminous country farmhouse is home to one of the most up and coming protagonist on the Italian digital art scene: fuse*, a studio for digital art and design founded in 2007 by Mattia Carretti and Luca Camellini.
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Human Factor: Endless Prototyping

Human Factor - Endless Prototyping is the fifth exhibition by Ars Electronica Linz presented at the DRIVE Volkswagen Group Forum in Berlin. On show artworks that focus on the major challenges related to the digital age and, by building artificial alternatives, reflect about the human presence in an increasingly engineered environment
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Design Digital Relations. New design scenarios of digital interaction

The digital revolution, already been running for years, is radically changing the rules of communication and this change carries with it a deep alteration of the relations that govern the social fabric. The advent of new media, in particular, is causing several changes in the management of collective life and in relations between people
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Frank Gehry. Building in Paris

Frank Gehry, one of the major exponents of Deconstructivism, has inaugurated on May 27 at the Louis Vuitton Foundation in Venice, Building in Paris. A unique architectural event where are exhibited the models of the studies, the project design and the artist's ideas inside an almost surreal scenario.
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