The still image, which can be a photograph, or a frame of a video, or even a pixel, is a unity and as such it is a departing point for Hugo Olim’s artworks concept. Metaphorically, the still image, as is presented to us, results from a dialogue with sound from which it receives properties of rhythm and movement.
Rodrigo Carvalho’s practice and research result from the possibilities of the combination within the triangulation between sound, image and movement. He is a very prolific artist with work mostly developed and presented under the names of several audiovisual projects. For each project, Rodrigo Carvalho join skills together with other artists, such as sound artists and dance groups.
Laetitia Morais is a Portuguese visual artist, professor and researcher. Her solo and collaborative works mix media follow themes of observation and distance and extend from sound and image to spaces, translating ideas into events, objects and environments. The main aim is to move towards the unknown.
Dancing Images is the book by Marina Turco. She has an academic background in art history and she has been an active element of the audience for more than ten years
Nuno Correia is teacher, researcher and artist. His Doctor of Arts thesis, with the title "Interactive Audiovisual Objects" (2013), published by Aalto University, is grounded on dialogues between ephemeral and fixity, between artist and users, between technologies and possibilities for interactions.
The practices of re-combination and repetition of pre-existent material that we call remixing, nowadays detached from its musical roots, combined with other apropriative
The Brain Soundtrack is a body of work, in development since its beginning in 2002. It is a trilogy of projects that its author, the Portuguese artist Ye77a (stage name), defines as ìthe soundtrack of my lifeî. The first project of the trilogy is called 4Play and the second one is Back & Forward. The third is still in its early conceptual phase.
Within audiovisual practices (defined here as the combination of sound and image and its combinatory outcomes that include cinema, television, video, installation), realtime is a defining element whose existence is closely related to technological developments.