contributo grafico

Concept / Editing:
Marco Mancuso

Photo editing / Cover
Arianna D'Angelica

Translations:
Giulia Artioli, Ian Bolton, Micaela Genchi, Ornella Pesenti

Artwork: Niko Stumpo

Contenuti: Silvia Bianchi, Marco Cadioli, Clauda D'Alonso, Alex Dandi, DrexKode, Teresa De Feo, Isabella Depanis, Beatrice Ferrario, Tiziana Gemin, Luigi Ghezzi, Luca Merzello, Alessandra Migani, Anna Monteverdi, Motor, Bertram Niessen, Miriam Petruzzelli, Monica Ponzini, Massimo Schiavoni, Domenico Quaranta, Francesca Valsecchi

 

 

 

 

 

 

 

---------------------------------- NET ART
//Tiziana Gemin

NET ART
//Beatrice Ferrario

 

 

SVEN AND THE CREATIVE VIDEO-SURVEILLANCE

Txt: Tiziana Gemin / Translation: Micaela Genchi
Area: Net Art

Every day we leave a variety of uncontrolled traces of our passing and actions. As a matter of fact new technologies extend our possibilities and make us more visible and identifiable. Television cameras, mobile phones, satellites, and personal computers give us the possibility to monitor our actions and constantly “spy” our lives. As time goes by our judgement on video-surveillance has changed. We initially thought it was a damaging to privacy technology, but now our judgement has changed, we think of it as it were a means of – mainly psychological – protection against criminal actions in various contests. In particolar after 11 September 2001 video-surveillance became – in the imaginary of the people – an important preventive measure against terrorism. The presence of television cameras is substantial in certain areas. The demand of facial imaging television cameras has considerably grown up...

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MUTAFORMA: PRIVATE BECOMES COLLETTIVE

Txt: Beatrice Ferrario / Translation: Micaela Genchi
Area: Net Art

Collective Intelligence – a name taken from the cyborg imaginary – is the new Evilia di Leonardo and Daniele Tito 's outcome. They created the multimedia project Mutaforma. Collective Intelligence (C.I.) , which uses web audio and video resources to generate artistic creations. Sharing is the key word. They say the purpose of their work is rhythm, the passing of time and its deep relationship with the flux of images, texts and sounds collected from the Internet, which is seen as an enormous hard disk, an infinite database free from authorial limits and so available for creative re-interpretation of its contents and for a free from territorial limits and geographical barriers redistribution of creativity and knowledge. Nothing new, these are theories and concepts internet and new media philosophers and theorists have stated a lot of times, but that are not easy to put into practice. This is the difference of Mutaforma project...

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HACKTIVISM
//Claudia D'Alonso

HACK ART
//Francesca Valsecchi

 

MOLLEINDUSTRIA, WHEN THE GOIN' GETS TOUGH ...

Txt: Claudia D'Alonso / Translation: Micaela Genchi
Area: Hacktivism

A process of creative deconstruction has been assaulting one of the most representative “mass entertainment” commercial product: videogame. Groups as Molleindustria, Newsgaming , Antiwargame, Metapet deconstruct schemes and contents of videogame language changing videogames from entertainment instruments into soft stings to kindle lethargic brains. These kind of games –which are often realized in Macromedia Flash and called politicalgames or subvergames – are online detonators for our critical sense. Molleindustria represents one of the most interesting laboratories of vivacious experiments of creative contra-information. They create software art, media activism and net art products far from the market of digital entertainment; they reinvent one of the pop culture language sabotaging mass thematic and rules. Their hyper-coloured and gummy 2D graphics is used to...

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MEETING THE MEDIA GURU: GEERT LOVINK

Txt: Francesca Valsecchi / Translation: Giulia Artioli
Area: Hack Art

The official and awaited moments before meeting our mind myths are never the proper occasions for a fruitful exchange, as the conditions for a necessary concentration and participation do not occur easily. Neither does escape to this rule the meeting- on the16 th of March- at the Multimedia Library of Santa Teresa- with Geert Lovink, for the first time in Italy, guest in that setting as wonderful as it is cold, become an exemplary setting for research, communication and quality debate, beyond hosting daily a dense group of citizens and migrants using the multimedia library and Internet. Lovink was welcomed by a crowded room, even though provided with a bad acoustics making the voice echoes, rather then having a rhythm of narration able to intermingle itself with daily life and partly to reveal, describe and enrich it of reflections brand new for deepness. And the deepness of Lovink's thought is exactly his capacity to update and interpret...

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SOFTWARE ART
/Domenico Quaranta

 

REMEDIATING PONTECORVO

Txt: Domenico Quaranta / Translation: Micaela Genchi
Area: Software Art

According to Jay D. Bolter and Richard Grusin, new media absorb and emulate old media. They call this phenomenon remediation and it can be seen both as the direct expression and invisibility of medium and hyper-mediation or display of medium and its characteristics. One of the most interesting characteristics of this process is it's multidirectional action. As a matter of fact new media give us the possibility to discover some characteristics of old media we forgot because of their linear evolution and so they give their contribution to their growth. So “soft cinema” experiments and “database logic” (Lev Manovich) gave us the possibility to recollect that “all films are computational, all films are a kind of net art” because they are based on an enormous archive of elements and the final product - the film - only represents one of countless possible combinations. Daniel Coffeen states it in his introductory essay to The Battle of Algiers , by Marc Lafia and Fang-Yu Lin , the central panel of the triptych commissioned by the Whitney Museum of New York with the Tate Modern of London in the occasion of Node.London...

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VIDEO ART
//ISABELLA DEPANIS

VIDEO ART
//Monica Ponzini

 

HANS SCHABUS AND THE VERY PLEASURE

Txt: Isabella Depanis / Translation: Micaela Genchi
Area: Video Art

The artistic collaboration between the Austrian artist Hans Schabus who inquires mainly into the space and The Very Pleasure duo (composed by the Austrian artists Oliver Welter, who's the singer of the band Naked Lunch and Fritz Ostermayer ) turned out into an interesting event which took place at the spaces of the laboratory of Teatro alla Scala. On the wall of an enormous hangar was projected the video realized by Hans Schabus Val Canale, while The Very Pleasure duo was playing upstairs almost invisible to the audience (at a sort of mezzanine floor which covers a part of the area of the hangar). The songs (both covers and new songs) were focused on the theme of the mountain.The video projected is a trip along the border between Italy and Austria – so the Val Canale, which is trapped among the mountains. The artist shot from the helicopter all the bounder in a very long sequence plan, without interruptions...

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VIDEO MOBILE

Txt: Monica Ponzini / Translation: Micaela Genchi
Area: Video Art

From installations exploiting mobile technology to works expressly conceived for iPod video is becoming more and more interactive. New possibilities of production and using have been opened and they encourage the artistic practices connected to “imagining in movement”. The evolution is more and more evident in single works of art, exhibitions, and festivals. This evolution is evident in the British artist Martin Rieser 's installation Hosts, which has just animated the spaces of the Abbey of Bath with videos projected on 5 mega screens. The audience wore ultrasound plates and wireless handcuffs and they were free to move around. When a visitor stopped in front of a screen he “attracted” the projection of some characters addressing him some sentences and following him while he moved around the abbey. A further development would have been the possibility to activate video appearances in different areas of the city through...

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CLUBBING
//Alex Dandi

ELECTRONICA
//Marco Mancuso

ELECTRONICA
//Drexkode

 

LIVE: TO PLAY AND TO CREATE IS LIKE PLAYING

Txt: Alex Dandi / Translation: Giulia Artioli
Area: Clubbing

There is a musical software application which has been changing the modus operandi of electro music for some years. It is called Live. It is produced by the Berlin software house Ableton, founded in 1999 by the programmers/ sound engineers Robert Henke and Gerhard Behle, known as well as musicians under the name of Monokale . The fans of the duo know that, since 1995, has been creating their own minimalist sound, rather distinguishable, made up of research of new possibilities of expression through electro music and keeping vintage instruments level with software and computer. Today Henke is going solo with Monolake, while Behle focuses on Ableton, even though his creative contribution is still fundamental for the development of new “features” of the revolutionary software, now at 5.03 version. From 2001 to today, Live passed from its first rudimentary and quite limited incarnation, to the current futuristic version...

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ECHRAN, BLACK ELECTRONIC METRONOMY

Txt: Marco Mancuso and Drexkode / Translation: Giulia Artioli
Area: Electronica

There is a duo who come to the attention of the musical chronicles of Italian underground, a couple able to mix with care both the musical production and the live aspect, the audio synthesis and the video representation.Echran combines the extreme approach of a pure sound, free from a precise melody, with atmospheres recovering darker sonorities, environment they both come from, going beyond the limited frontiers of this genre and coming to more modern territories, with glitch aesthetics and starting again from the sample fragments at first transfigured and then let flow. Fabio Volpi e Davide del Col , are technically made up of laptop with Ableton live and Tascam controllers, Korg MS2000 and effects, consisting of drones growing gradually of intensity, with matching of colours and rhythmic structures together with the tone of their sounds...

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LIVE MEDIA
//Bertram Niessen

LIVE MEDIA
//Silvia Bianchi

 

 
EXPERIMENT NEW INTERACTIONS

Txt: Bertram Niessen / Translation: Ornella Pesenti
Area: Live Media

Kinotek is a duo of video performer from Rome, composed of Mattia Casalegno and Giovanni D'Aloia . They try to build up audio-visual ambient using the languages of the new media arts. They move with confidence between the area of club vjing and the area of abstract performances, with the objective to experiment the different modalities of interaction between technologies and performances. Through the stratification of hi-tech dreams and analogical memories, Kinotek propose extremely interesting contemporary glances at possible dreamed worlds and not. Most of all Mattia Casalegno assumed during the last two years a role more and more prestigious, not only in the national ambit, but also in the international one. He got in contact with lots of different artists, not just electronic ones, inside contests and festivals of absolute relief (as the last edition of Mutek), as he accompanied with his visual the performances...

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REC FESTIVAL, LIVE AFTER SIESTA

Txt: Silvia Bianchi / Translation: Ornella Pesenti
Area: Live Media

The Rec Festival of 25 th February 2006 in Madrid has seen the participation of different artists from all around Europe and local artists as well. The festival was a marathon of 12 hours where 24 deejays and as many vee-jay alternate head to head on two different stages giving a good overview about the last European production. The RecMadrid, organized and produced by Nak e Tektun TV and completely financed by the city of Madrid, is the first festival the city has dedicated to the audio and video. The festival inserts in a larger European ambit where the crescent importance of the electronic art generates more and more shows that increase the value both of the image and the sound. I had the opportunity to meet the English group Addictive TV , the HFR-Lab from Rome, and the graphic crew Giraffen Toast . I discussed on the actual state of the international audio-visual production, both in the live media ambit...

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A.I.
//Motor

TECHNOLOGY
//Luigi Ghezzi

 

 

 

 

 

 

 

 

THE FEAR OF THE LIMIT

Txt: Motor / Translation: Giulia Artioli
Area: Artificial Intelligence

Not long ago I was invited to the conference (The Sense of the Limit, arranged by Pino Zappalà) which closed ToShare, a festival of digital arts. The subject of the conference was the sense of the limit. I had to relate the point of view of the artist. As I didn't want to tell about my limits and as we were guests of a festival of digital arts, I considered which the limits of digital were, in relation with technology and art. In this case, fears often, or, better, quite always, display. In a Newtonian universe, all is defined through the fundamental laws of dynamics; in simple words, the world Is like a huge clock. Human beings are nothing but cogwheels of this mechanism, which isn't nice if we think we have a personal will and identity, and yet there you are the paradigm. For who is involved, as we are, in the digital world, the turning point consists in McCullock, Pitts and Norbert Wiener ‘s ideas, rather than on Von Neumann...

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SCIENCE OF INFORMATION, SCIENCE AND SOCIETY

Txt: Luigi Ghezzi / Translation: Giulia Artioli
Area: Technology

Science of communication is more and more moving away from an overall social subject. This science interdisciplinary par excellence is specialised in subfields and has created fences frequently off-limits, maybe because it focuses too much on amazing again and on safeguarding its margin of action. Together with repetitive manuals on new media you can find investigation on contingent phenomena such as smart mobs with rather the feature of a description and of an anthology than an investigative value. Together with science of communication there is psychology and sociology of mass media, the journalism (with its weekly, daily and scientific review), in a few words all the studies that can be gathered in the humanistic disciplines of information. They use, often implicitly, “ a logic of closure point by point” through a rhetoric of alarmism (for instance Baudrillard) or pro-technicians enthusiasm (for instance Pierre Lévy)...

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GRAPHIC DESIGN
//Luca Merzello

INTERACTION DESIGN
//Miriam Petruzzelli

 

 

FLUID.NL: DESIGNER O DEVELOPER?

Txt: Luca Merzello / Translation: Ian Bolton
Area: Graphic Design

The majority of developers are not really designers and vice versa. It is more common to find a work team instead of a single do-it-all. We can however come across really talented, creative and enthusiastic people, who are not worried about using this or that software and who at the same time love design and programming. To have an idea about Fluid.nl we can find the section “about” where an interactive composition of words develops on the movement of the cursor to offer us some suggestions of the world of Remon Tijssen. From music to coordinated images, from videogames to generative computation, from personal projects to commercial work. Remon explores the media with the freshness of a designer and the technical ability of a developer who wants to be satisfied by his own line codes “he changed the shape, he changed it, and he changed it again. From this, I started to catch a glimpse of these numbers...

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RLD, LA REPUBLIQUE LIBRE DU DESIGN

Txt: Miriam Petruzzelli / Translation: Ian Bolton
Area: Interaction Design

Also this year Milan is speaking about design again in the liveliest and most gossiped about week of the season, Il Salone del Mobile. Here design is extended over a closed public to awaken wider curiosity and consensus, but still waiting to know if also this year the Salone del mobile will be a sort of collective relay race between aperitifs and parties or if instead everything will be reduced to a more authentic and introspective social and cultural dimension. Digimag went to discover perhaps one of the most interesting and innovative events of the exhibition that does not propose itself as a brief occurrence, but attempts a new contemplation about design and about its contemporary polymorphic expressions. In fact RLD, ovvero la Repubblica Libera del Design will be inaugurated on April 6th. The Centre Culturel Français hosts six sets between decoration, research and new aesthetics, testifying yet again the social and cultural...

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TECNO TEATRO
//Annamaria Monteverdi

PERFORMING ART
//Massimo Schiavoni

 

ROBERTO LATINI CHAINED ATMOTION CAPTURE

Txt: Annamaria Monteverdi / Translation: Ornella Pesenti
Area: Tecno Teatro

There are rare example of use of the technology Motion Capture in the prose theatre, as this is a modality more frequented by the digital choreography or special effects cinematography. To experiment the expressive potentiality of the machinery-body associated to data glove, an artist eclectic such as Roberto Latini was necessary , recognized as the talent of the new Italian research theatre. Latini is supported by Gianluca Misiti , a creator of elabourated sound partiture, by the interactive designer Andrea Brogi/Xlab expert of the ambient and characters 3D animation and by the videomaker Pierpaolo Magnani/Xlab-Dn@ for the video in chromakey. After an artistic staying at Pasquini Castle of Castiglioncello for Armunia, Latini, already author of the theatre project Radiovisioni, creates and plays alone in the scene (in Tuscany at the Cecina and Pontedera theatre) a strange Ubu Incatenato , sequel of the more famous...

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FINALMENTE COSMESI

Txt: Massimo Schiavoni / Translation: Ornella Pesenti
Area: Performing Art

The Italian theatre re-start from Dramaturgy from the Space. I want to start woth this phrase pointing the lights on a project born in 2003 with two young from Friuli that already have years of research on their shoulder: Eva Geatti e Nicola Toffolini . Her, performer of the new generation, grown up with artistic season near some affirmed groups as the Motus , Teatrino Clandestino, Masque teatro e Teddy Bear Company. She represent the winning card on which bet for a new theatre in search of originality, professionalism and creativity. Eva also have more energy, and that becomes evident when she succeed in touching our souls and involve us during the play. Nicola is an international artist, already finalist at the 6° Prize Cairo Communication , who participated to the major contemporary artistic festival such as Quadrennial of Roma, TECHNE 02 , the 42° Suzzara Prize or at the Opel and the united arts for Europe . Currently, he addressed...

 

 

 

 

 

 

 

 

 

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NEW MEDIA
//Teresa De Feo

MUD
//Marco Cadioli


 

SHARE FESTIVAL, THE LIMIT IS SURMOUNTABLE

Txt: Teresa De Feo / Translation: Ian Bolton
Area: New Media

The last edition of the Share Festival 2006 has just ended, this year it had the pleasure of accompanying the acclaimed winter Olympics in Torino. Growing in notoriety, both at a national and international level, and attracting institutional interest, this time the Share Festival was held on the premises of the prestigious Accademia Albertina di Belle Arti of principal Piemontese town. The theme of this second edition, which took place at the same time as the Para Olympic games, was the limit is surmountable, declined in all of its possible challenges and variables in reference, not only frontier experiments of the daring electronic artists but also the admirable courage of the Para Olympic athletes. The overcoming of limits, between artist and user, between body and interface, among alphanumeric codes and symbolic or subversive contents, among copyright and free sharing, it is not by chance that it seems to be the converging point...

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LOL ARCHITECTS, ARCHITECTURE IN SECOND LIFE

Txt: Marco Cadioli / Translation: Ian Bolton
Area: Mud

In Second life there's no need to sleep, drink or eat, it's not cold, but there are houses just like those in the real world; kitchens, living rooms, bed rooms, and they are solidly anchored to the ground even in the absence of gravity, with a roof even though it doesn't rain and stairs to go from one floor to another even though you can fly. There are also places planned for social life, meeting places, museums, completly abstract environments. An interesting reflection about SL can be found in the work of the group LOL architects , founded in the spring of 2005 by the students of the fourth year of architecture of the Royal Institute of Technology in Stockholm. I meet Kapital Metropolitan, professor of the Production of Architecture course at The Office while he is dancing in front of the Billboard with the final presentation of the projects. Just a little time for a few gags because at the same time the real party is taking place for the end...

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